IMA - Final Project Part 3

Here are some more images from the construction of the project I made for Interactive and Multimedia Art. I used this 1/8" x 3/4" copper stock to make the "buttons" for the project. They are all wired up to an Arduino. I ended up running a ground plane of steel just below each copper strip too. I built a foam stand for the TV to rest on.  

IMA Final Project - Part 2

I am manipulating a few images of water that I recorded out at Atwater Beach last week for my final project in Interactive and Multimedia Art. I've been doing some writing about the work, so I'll just post that here too (below)... I'm not sold on the video presentation yet - so I'm not posting any video documentation until that's better under my control. To see the work live, check out Arts Tech Night at Kenilworth Square East on Wednesday, December 16 from 6PM - 9PM. 

Bound by Periphery is an interactive art object that explores aspects of peripheral awareness through human presence and touch. Upon approaching the object, the viewer’s presence and proximity are sensed; this reveals a moving image on a screen resting face up on the gallery floor. By crouching down and physically exploring the frame of the video, the imagery begins to change; the water imagery becomes clear, colors increase in saturation and the sound of waves and wind becomes evident. Through presence and an acute awareness of the boundaries of the object, the viewers experience becomes more dynamic and descriptive. In this way, Bound by Periphery explores various states of being contained and containing physically through objects as a metaphor for the mind. A container holds a screen, holding a sequence of video frames, playing over time. While screens can contain an endless amount of data, this object is restrained to the frame of the video. The video frame only allows us to experience what is in view, limiting our field of vision, but upon exploration of the periphery, the focus becomes clearer and transforms. By placing emphasis on the physical presence of the body on the edge of the object, the viewer is offered an incentive to explore, to relieve themselves of tunnel vision, to soften focus and play.

IMA - Final Project

I've been working on an interactive object for my Interactive and Multimedia Art class... Here's a few images of the structure I've been creating to hold the TV over the weekend. I'll have some videos playing on the screen and then you will be able to manipulate the videos by sliding your fingers across the copper strips mounted to the surface of the frame.
I had never done any angled cutting on the table saw so it was a bit tricky to get the right measurements at first, but with a little experimentation, I got exactly what I was looking for. It's really satisfying to work with wood, you can get such precise results relatively quickly if you have the right tools. 

 I cut out a slot to inset the top frame into the top of the box structure. I needed to keep it hollow so that I can fit the tv, electronics, and laptop inside.
 On a recommendation from Broc, I decided to just use glue and tape to construct the pedestal. This worked good from what I can tell. He said this is the way a few professors on campus construct all of their pedestals, so we'll see if it stands the test of time and the wear of Arts Tech night!

 I sanded out the overlaps with a little wood filler, to disguise the seams. Laser cut some corner strips (WOAH - DIGI FAB and HAND FAB - UNITED!)
Drilled the holes for the wire to go through and made sure to attach the laser cut pieces to separate the four "buttons."

Finished the copper strips with a 150 grit sand paper. I will have to seal these with a spray acrylic to regulate the capacitance. 

Just waiting for it to dry now.....